【最近モーレツ(化石語)に感動したこと】
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作成日 2008/03/11 |
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ここにチェックボックス型外部コンテンツ・メニューが入ります。 | |||
[Tutorial Q3B]MikuMikuDance has a preloaded stage data named as "stage01.x" with DirectX format in the UserFile/Accessory folder. If you has the object data with the other DirectX format, you can also use it as your special stage.[Step1] Select the mode named as "camera/light/accessory" in the 'model manipulation' box for loading the stage data. If you do so, the camera box, the light manipulation box and the accessory manipulation box would be shown up. [Step2] Click the button named as "Load" in the accessory manipulation box. Then the open file dialog would be displayed. [Step3] Click the menu [view - display coordinate axis(G)] for making it unchecked. You could look at the perfect stage. [Remarks] If you would load the object data with DirectX format, you could use it as your special stage. |
■■■ February 22, 2010 ■■■ How To Load Basic Stage ![]() ![]() ![]() ![]() ![]() |